#ifndef PILOTCONTROLLER_H_
#define PILOTCONTROLLER_H_

#include "sceneController.h"

class PilotController : public SceneController{
	public:
		PilotController(View* view,Model* model);
		~PilotController();

		void specKeyboard(int key,int x ,int y);
		void keyboard(unsigned char key,float x ,float y);

		void timer(int value);
};

#endif /* PILOTCONTROLLER_H_ */
